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JaimeBuckley

Author | Father | Storyteller
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Artist // Professional // Varied
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My Bio

My dad, Jaime Buckley, is probably one of the most genuine personalities you’ll meet online.


As a father of 13 hereditarily passionate and driven children, his heartfelt visions for their future not just in business but in life have nuanced themselves throughout the work of his professional career.


As a professional illustrator for over 30 yrs, game creator, podcaster, author of 25 books, 13 comics, and 2 graphic novels, his goal in this was to create worthwhile heroes for children to emulate in a world where true heroes are hard to find.


He launched WantedHero in 2005 and received 750,000 visitors from 60 different countries, all by word of mouth, in the first 10 months.


This business being founded on the fantasies that began to bud and bloom in his youth was a reminder that he had pursued illustration in the beginning wanting to see others achieve their dreams and goals as much as he desired to reach his own. And in the 1,000+ articles, he’s written since 2006, and more than 500 clients giving 100% 5-star ratings in the past 3 yrs, these values have never undergone reduction or minimizing.


At the heart of all his success, in the firm hard ground underneath his most epic and humbling setbacks, the essence of my father’s work has always been a love for people. Intrinsic value for the soul of an individual.


My daddy, my favorite storyteller, has dreamt up a million dissimilar ways to teach me that every human being has infinite worth.


Wantedheroworld

CURRENT PROJECTS:

Jaime is working on Howling Shadows, book #8 from his main series, converting 3+ Million words in notes onto WantedHeroWorld (on WorldAnvil ) and has been invited to be a panelist and moderator at the 38th annual Life, The Universe and Everything writing symposium for 2020.


Favourite Visual Artist
Ray McDonald
Favourite Movies
The Last Samurai, The Hobbit, Taken
Favourite TV Shows
Arrow, Grimm, Downton Abbey
Favourite Bands / Musical Artists
Genesis, Vertical Horizon, Yo Yo Ma
Favourite Books
Anything Wanted Hero, Enders Game, The Hobbit, Dragonlance
Favourite Games
Trench Wars, G.E.A.R.S., Race to Til-Thorin card game
Favourite Gaming Platform
iOS6
Tools of the Trade
Whatever I have available. Mainly pen and ink, pencil and Photoshop.
"There comes a moment in every life when the Universe presents you with an opportunity to rise to your potential. An open door that only requires the heart to walk through, seize it and hang on. The choice is never simple.  It's never easy. It's not supposed to be. But those who travel this path have always looked back and realized that the test was always about the heart. …The rest is just practice." WANTED:HERO is the epic story of an accidental hero…Wendell P. Dipmier, a young man who is compelled to do the seemingly impossible. With the help of the last hero, the Dark Lord Mahan was captured and banished from the world. For over 600 ye
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The Miracle

0 min read
So people think I'm nuts, nothing new...but now they know why. I work a minimum of 16 hours a day, 6 days a week to keep on track and many times I will go 2-3 weeks working 20 hours a day. I know the gas won't last forever, but sometimes that's what it takes to make something a success. Like this comic book. In two days, I worked 42 hours, pushing the completion of what I thought would be the catalyst to introducing WANTED:HERO to the web and the world. Wow. For once in my life, I was actually RIGHT! (...where's my wife, she needs to see this...) With 55 pages of original artwork created in 24 hours, a simple, yet creative commercial was
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It was Santa. People ask me how I got this company started and how in the world I started getting SO many people to come to my site after only a couple months. People are amazed just by the fact that I have come back from a 15 year stretch of being without my fine motor skills, to creating comic books. However, the story of getting the Company started is just as amazing… I didn't have the tools I needed to create comic books, and was struggling to find a way to get a computer, and the equipment (such as a scanner, paper, inks, brushes, etc..) to make this comic book a reality. About three weeks before Christmas 2004, the solution prese
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